District Technology Skills Matrix
Guidelines for
Grade Two:
INTRODUCTION OF SKILLS: (The number to the left of the decimal point
refers to one of sixteen technology topics. The number to the right of
the decimal point refers to the grade level.)
2.2 • Student will experience using painting and drawing tools •
change the size or shape of a graphic using the edge handles
3.2 • Student will experience keyboard skills appropriate to grade
level • apply keyboarding skills (using both hands and both sides of keyboard,
thumb on spacebar) • use shift, arrow keys, special keys, and spacebar
4.2 • Student will experience basic word processing skills • understands
the concepts of insertion point, cursor, and word wrap • enter, delete,
cut, copy and paste text • save and retrieve word processing files
5.2 • Student will experience designing and creating multimedia
projects using • a variety of sources • create single and multiple screen
projects • plan and create a linear sequence which tells a story using
tech and/or graphics
CONTINUATION OF SKILLS: (INDEPENDENT AND GROUP ACTIVITIES)
Topic 1: Student can use a computer and disks
GRADE LEVEL SOFTWARE Hyperstudio Kid Pix Kid Pix Studio Kid Works
2 Kids Studio Writing Center
Cornerstone Lab Software:
Flying Colors, JumpStart Second Grade,JumpStart
Typing, Creative Writer 2.0,Math Workshop Deluxe, Reading Blaster
6-9, HyperStudio, Super Solvers Mission T.H.I.N.K.